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KitWren
BeginnerFree SketchUp course about 16 min

Groups and components

Loose SketchUp geometry sticks to everything it touches. Groups and components are how you keep parts separate, reusable and easy to edit — the most important habit in SketchUp.

In this lesson you will

  • Explain sticky geometry
  • Create groups and components
  • Edit components so all copies update
  • Structure a model with nesting

Sticky geometry

Edges and faces that touch are connected: move a wall and the floor edge stretches with it. That's useful while sketching and a nightmare later. The fix is to wrap each logical part in a group or component.

Loose geometry where a wall and floor stick together, compared with the same shapes made into separate components that can be moved independently.Loose geometrymove the wall → the floor edge stretches tooGroups / componentseach piece moves on its own
Figure: Groups and components keep geometry separate. Original KitWren diagram.

Groups

Select geometry (triple-click selects everything connected) › right-click › Make Group (G). A group is a container: its geometry doesn't stick to anything outside. Double-click to edit inside; click outside or press Esc to close. Groups are unique — copying a group makes an independent copy.

Components

Make Component creates a named definition. Every copy is an instance: edit one and they all change — perfect for windows, doors, chairs, columns and repeated modules. Components can also glue to faces and cut openings (like window components that cut walls).

Right-click › Make Unique when one copy needs to differ.

Which to use

Use a group forUse a component for
One-off parts: a site, a unique wallAnything repeated: windows, furniture
Quick isolation of geometryParts you want to update everywhere
Nesting other groupsContent you'll reuse in other models

Nesting and the Outliner

Groups and components can contain others: House › Ground floor › Walls, Windows… The Outliner panel shows this hierarchy and lets you rename, hide and select parts. A well-structured Outliner is the sign of a professional model.

Quick reference

Command / toolHow to start itWhat it does
Make GroupG (or right-click)Isolates geometry
Make ComponentRight-clickReusable definition
Make UniqueRight-click componentBreaks link for one copy
OutlinerDefault TrayModel hierarchy

Common mistakes

  • Editing one chair changed all chairs.

    They're component instances — Make Unique first if only one should change.

  • Geometry accidentally drawn outside the group.

    Double-click into the group before drawing; cut/paste in place into the group if needed.

Exercise

Structure your room

  1. Group the floor and walls separately.
  2. Model a window, make it a component that cuts openings, and place three copies.
  3. Edit one window and watch the others update.
  4. Make one unique and change it.
  5. Organise everything in the Outliner.

You should end up with: A clean, structured model.

Checklist

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Lesson quiz

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Which keeps geometry from sticking to other geometry?

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