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KitWren
IntermediateFree SketchUp course about 14 min

Materials and textures

Materials bring models to life. Learn to apply colours and textures, set their real-world size, position them on faces and keep file size under control.

In this lesson you will

  • Apply materials with the Paint Bucket
  • Create and edit materials
  • Set texture size and position
  • Keep material use efficient

Applying materials

The Paint Bucket (B) applies the selected material from the Materials panel. Click a face to paint it; Ctrl-click (Option on Mac) paints all connected faces; Shift-click replaces a material everywhere in the model. Painting a group from outside paints its default faces; paint inside the group to target specific faces.

Colours and textures

A colour is a flat fill. A texture is an image tiled across the face — brick, timber, stone. Create your own from an image (Materials › Create Material › Use texture image) and set its real-world size, e.g. a brick tile image 1200 × 600 mm, so it looks right at scale.

Positioning textures

Right-click a textured face › Texture › Position to move, rotate and scale the texture with pins, for example to line up floorboards with a wall or brick courses with a window head.

Keep it light

Large texture images bloat files. Use appropriately sized images, avoid dozens of near-identical materials, and purge unused materials. Use only images you have the right to use — your own photos, the built-in library, or properly licensed texture libraries.

Quick reference

Command / toolHow to start itWhat it does
Paint BucketBApplies materials
Materials panelDefault TrayBrowse and edit materials
Texture › PositionRight-click faceAdjusts texture placement
Purge UnusedModel Info › StatisticsRemoves unused materials

Common mistakes

  • Brick looks enormous.

    Set the texture's real-world width/height in the material editor.

  • Painting a group didn't change some faces.

    Those faces already have materials inside the group — edit inside.

Exercise

Finish your room

  1. Create a brick material from a photo you took, sized to real dimensions.
  2. Paint external walls brick, internal walls a paint colour and the floor timber.
  3. Align the timber boards with the room using Texture › Position.
  4. Purge unused materials.

You should end up with: A convincingly finished room.

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Lesson quiz

1 / 4

What is the shortcut for the Paint Bucket?

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